Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b3
Issue ID
765535
Regression
No
[Shuriken] World collision does not work when particle system is scaled on vertical axis
Steps to reproduce:
1. Download and import attached project.
2. Open scene: main.
3. Select and simulate particle system.
4. Inspect particle system.
Expected result: Particles bounces off the plane.
Actual result: Particles go through the plane with no collision.
Notes: Only reproduces when scaling vertical axis. Also only reproduces when simulation space is local and scaling mode local or hierarchy.
Reproduced on: 5.4.0b3, 5.3.2p1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment