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0
votes
Fixed

[PLM] Progressive Lightmapper does not converge with translucent materials

Progressive Lightmapper

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Apr 15, 2019

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Version/s: 2019.1

Using the CPU PLM with translucent materials can cause noise in lightmaps with very high sample count 65K. This indicates that the s... Read more

0
votes
Fixed

[Graphics] Editor and Standalone hangs after shutdown when running C# Jo...

Graphics - General

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Apr 02, 2019

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Version/s: 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "SRPJobs-20192.zip" and scene "SRP0102_AssetSettings"2. In the Hierarchy window, select al... Read more

0
votes
Fixed

[MemoryProfiler] Owned Size column doesn't show the full content sizes o...

Package: Memory Profiler Package

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Apr 12, 2019

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Version/s: 0.1.0-preview.1

How to reproduce:1. Open the attached project "case_1145555-MemoryProfilerTest"2. Capture a memory snapshot with the Memory Profiler... Read more

1
votes
Fixed

Crash when moving the camera while the scene view is selected

DirectX12

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Apr 15, 2019

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Version/s: 2019.1.0b1, 2019.1.0f1, 2019.2.0a1

To reproduce:1) Open the attached project and "Sculpting" scene2) Scroll around in scene view by holding shift key and right mouse b... Read more

0
votes
By Design

[Android] Textures display black color when Memoryless mode is set to MS...

Mobile Graphics

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Apr 16, 2019

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Version/s: 2018.3.12f1

To reproduce:1. Open attached project2. Load RenderTexture scene3. Run the scene in the editor and see that both videos play (expect... Read more

0
votes
Duplicate

Clamp Blendshapes is enabled by default when creating new projects

Animation

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Apr 17, 2019

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Version/s: 2019.1.0a3, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

When creating a new project with any template, the "Clamp Blendshapes" option in the Other Settings section of Player Settings will ... Read more

0
votes
Won't Fix

[Vulkan] Opening UIElements Debugger for Custom Window crashes Unity

Vulkan

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Apr 04, 2019

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Version/s: 2019.1.0a1, 2019.1.0b10, 2019.2.0a1

How to reproduce:1. Open attached project (Repro 2019.1 Inpector Crash.zip).2. Open Window > Replicate Bug 2.3. Using right-click... Read more

10
votes
Fixed

References to identical named .fbx model sub-meshes become broken when u...

Asset - Importers

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Apr 17, 2019

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Version/s: 2018.3.12f1, 2019.1.0a1, 2019.1.0a10

Steps to repro:1. Open the attached project "Unity2018to2019MeshReferenceIssue.zip" using Unity 2018.32. Open Sample scene3. See MyP... Read more

0
votes
Fixed

[Templates] Line Endings for New Scripts are set to Windows by default w...

Scripting

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Apr 17, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

If you create a new project with any template, the Line Endings for New Scripts setting in the Editor tab of Project Settings will b... Read more

2
votes
Duplicate

[LWRP][OpenGLES3]LWRP Demo Scene is much darker when Using OpenGL3

Package: Scriptable Render Pipeline Lightweight

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Mar 29, 2019

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Version/s: 4.10.0

To reproduce:1. Open the user's attached project2. Select OpenGLES3 as preferred Graphics API for Android3. Build and run Expected: ... Read more

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