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[ScriptUpdater] Too many heap sections error while upgrading a project w...
Reproduction Steps: 1- Open the reproduction project using Unity 5.5. (860948_reproduction.zip) 2- Wait for import, Unity will ask t... Read more
[GC Alloc]Playables API "SetInputWeights()" method generates tons of gar...
Steps to reproduce: 1. Download and open the attached project. 2. Open the Profiler window 3. Enter play mode Expected result: no, ... Read more
AudioMixer values get reset between Awake() and Start()
To reproduce: 1. Open user's attached project ("SoundManagerFix.zip") 2. Paste these lines into the Start() function: float test = -... Read more
Non-Linear Editor performance of SaveScene and EnterPlaymode
Reproduction Steps: 1- Open the reproduction project (case_863912.zip). 2- Open profiler and start profiling the editor. 3- Measure ... Read more
[Regression] Default terrain's material is more specular in 5.6 than in ...
Prerequisites: You'll need Unity 5.5 and 5.6. Steps to repro: 1. Create new project in Unity 5.5.; 2. Export attached package; 3. ... Read more
[iOS] Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.Rend...
iOS build fails due to 'Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.RenderTexture' error. Steps to reproduce: 1) ... Read more
Crash on opening project in 5.6.0b3
Unity crashes on project attached. No clear steps to reproduce. Unity was inactive for a while and crashed on opening of pre-exis... Read more
If you load a scene using OnPointerDown, the OnPointerUp method is not c...
Reproduction steps: 1. Open my attached project 2. Open scene1 3. Enter Play mode 4. Click on the button Result: OnPointerDown() is... Read more
TLS ALLOCATOR ALLOC_TEMP_THREAD error caused by particle systems
Steps to reproduce: 1. Download and open the attached project 2. Drag the Fireworks prefab into the scene 3. Observe the console Ex... Read more
After upgrading from 5.4 to 5.5 Unity crashes when trying to play animat...
Steps to reproduce: 1. Download 865057-repro.zip and open "new" scene 2. Go to Animation window when "Player" object is selected 3. ... Read more
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