Search Issue Tracker
Fixed in 5.6.0f3
Won't Fix in 5.5.X
Votes
0
Found in
5.5.0f3
Issue ID
860948
Regression
Yes
[ScriptUpdater] Too many heap sections error while upgrading a project with huge amount of scripts
Reproduction Steps:
1- Open the reproduction project using Unity 5.5. (860948_reproduction.zip)
2- Wait for import, Unity will ask to update scripts, accept it.
3- Wait for Script Updater to finish.
Expected Result: Unity updates all scripts and compiles them.
Actual Result: Too Many Heap Sections error pops up and compiling starts and fails again.
Fixed in: 5.6.5f1
Reproducible: 5.5.0p3 5.5.0a4
Not reproducible: 5.6.0b1, 5.5.0a3 5.4.3f1, 5.3.6f1
Regression introduced with: 5.5.0a4
When a project with a huge amount of scripts is opened in a newer version, script updater fails with an error message: "Too many heap sections".
The reproduction project has ~5000 scripts with ~200.000 errors.
Same project is successfully converted when the amount of scripts is reduced to 1500 and the amount of errors is reduced proportionally.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Top left corner of the screen is unresponsive when the Editor recompiles
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
Add comment