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[Android] Multithreaded Rendering along with Trail Renderer causes appli...
Steps to reproduce: 1) Download attached project 'CrashSceneSwitch.zip' and open in Unity 2) Open 'demo' scene 3) In Hierarchy, fin... Read more
SpeedTree's MaterialPropertyBlock is overriden when wind animation is ap...
To reproduce: 1. Open attached project BugReport.zip 2. Open "BugReport" scene. (if 5.4 or older version is used, then SpeedTree loo... Read more
[iOS] All iOS builds fail when using Mono2x since Unity 5.6.0b3
Steps to reproduce: 1) Create a new project. 2) Build for iOS with Mono2x API. Several similar error messages pop up in the console... Read more
MD and Xamarin autocomplete does not work with scripts within symlinked ...
To reproduce: 1. Open project 2. Open 'TestB.cs' which is in 'Symlinked' folder 3. Call doSomething using the TestA instance Expect... Read more
UnusedBytecodeStripper2.exe did not run properly when building Android p...
Reproduction steps: 1) Open user's attached project 2) Make sure Scripting Backend is set to IL2CPP 3) Try to build project -- Notic... Read more
5.6 Windows builds do not work on Windows Server
To reproduce: 1. Install Windows Server 2. Install Unity 5.6 on Windows Server 3. Build and run for Windows platform Actual: Build... Read more
Set enableVrMode to true only in the case when Daydream is the only devi...
https://trello.com/c/znDfkPyK/97-set-enablevrmode-to-true-only-in-the-case-where-daydream-is-the-only-device-in-the-vr-devices-list Read more
Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.D...
Reproduction steps: 1. Open the attached project 2. Open the "Test scene" 3. Select the Main Camera game object 4. Enable HDR 5. Swi... Read more
Disabling "Optimize Game Object" creates a (Clone) GO in the hierarchy
Reproduction steps: 1. Open the attached project 2. Open the "bug" scene 3. Select "Adam_03Crowd" in the asset explorer 4. Go to the... Read more
[UNetWeaver] Server static out function throws 'Argument cannot be null'...
How to reproduce: 1. Open user provided project 2. Inspect console for UNetWeaver error Expected behaviour: Actual behaviour: Hav... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A UI element loses the "hovered" state when the element is removed and re-added to the parent element while hovering it
- Missing rendererSilhouette property in ShadowCaster2D API which is suggested in the deprecated message of useRendererSilhouette
- FrustumCulling is not functional in VFX Graph rendered with Custom Pass when using AggregateCullingParameters
- EditorApplication.isFocused returns False when entering Play Mode
- Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP