Search Issue Tracker
[scripting] UnityEngine.dll at root of project causes build warnings and...
To reproduce:1. Open project2. Build to Windows with "Development Build" on3. Run the build Notice when the console opens outputs th... Read more
[AdvancedParameters] "Default - Medium" parameter name is misleading whe...
Steps to reproduce: 1. Open attached project "GIParameters.zip"2. Open scene "repro"3. Open lighting window4. In hierarchy, select "... Read more
CreateDirect3D11SurfaceFromDXGISurface crash after code recompile on Dir...
Steps to reproduce:1. Download and open attached project "Sweet Castle.zip"2. Open scene "Level1"3. Make edits to any script that is... Read more
Custom center of mass and inertia tensor values cannot be set on a rigid...
Steps to reproduce:1) open users attached project2) play scene 'RigidbodyTestScene'3) select object named 'RigidbodyWIthTrigger' fro... Read more
Changing Graphical API in player settings crashes editor
Reproduction steps:1) Open attached "repro" project.2) Go into Player Settings >> Other Setting and un-check "Auto Graphics AP... Read more
[Cookie] Asset import does not unload metadata path when changing cookie...
WON'T FIX: Cookies system is planned to be replaced Steps to reproduce: 1. Download and import attached project.2. Open scene: main.... Read more
[Shuriken] Curves in particle system modules doesn't show negative value...
Curves don't show by default the negative axis. Repro steps:1. Open ParticleCurves scene from attached project2. Select Particle Sys... Read more
[MixedMode?] Multiple light sources work incorrectly in forward renderin...
To reproduce:1. Open scene "BakedLightBug"2. Switch to 3D view.3. In inspector, switch the camera from deferred to forward lighting ... Read more
[Shuriken] Particle collider stretches only according to its size on x axis
Steps to reproduce: 1. Download and import attached project. EDIT: (CurvesSpace.zip)2. Open scene: main3. Select and simulate partic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler