Search Issue Tracker
Won't Fix
Votes
1
Found in
5.4.0b3
Issue ID
763881
Regression
No
[Cookie] Asset import does not unload metadata path when changing cookie texture light type to point
WON'T FIX: Cookies system is planned to be replaced
Steps to reproduce:
1. Download and import attached project.
2. Open scene: main.
3. Select cookie_rainbow asset.
4. In inspector, change light type from directional/spot to point.
Actual result: Error message appears: "Asset import did not unload metadata path. This will leak memory. File a bug with repro steps please.
UnityEditor.TextureImporterInspector:OnDisable()"
Notes: This only happens when cookie texture is attached on enabled, non-point light object.
Reproducible on: 5.4.0b3
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple errors occur when setting the Render Object Event to AfterRenderingPostProcessing while using STP for Upscaling
- UnityYamlMerge.exe doesn't correctly handle merge conflicts in modified properties on a prefab variant
- Inconsistent color scheme in "Details" section of "Select Presets" inspector window
- Crash on __pthread_kill when launching Editor via command-line with "-disableManagedDebugger" argument
- [VFX] Deleting “New Group Node” name doesn’t allow to type or add new name
b1naryatr0phy
Mar 24, 2017 08:54
This also happens when a point light is the child of a non-point light.