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Update is not being called when Gameobject's active state changes in the...
How to reproduce:1. Open the attached project ("case_1144488.zip")2. Press Play Expected result: Update is calledActual result: Upda... Read more
Vertex compression is completely disabled on platforms with CompressedGP...
Steps:1. download project in comment (20190307_skinnedmeshvertcompression.zip)2. open project and build player on iOS device3. run t... Read more
[Mac] Unable to open Unity Hub when using CMD+Tab
How to reproduce:1. Open Unity Hub2. Open a project3. Switch to the Unity Hub app using CMD+Tab Reproducible with: Unity Hub 1.6 Act... Read more
[UWP] IL2CPP build fails when Manage Stripping Level is set to High
Steps to reproduce:1. Create a new project2. Set manege stripping level to High3. Build project for UWP platform Results: UWP buildi... Read more
"Not allowed to override geometry on sprite" when using Vector Graphics ...
How to reproduce:1. Open the user's project2. Open Scenes > SampleScene3. Press Play Expected result: No errors in the ConsoleAct... Read more
[Windows] Unity remote 5 is not streaming Game View to the mobile phone ...
How to reproduce:1. Open the attached Test.zip project2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device->... Read more
Animator Component causes "Assertion failed on expression: 'index < m_Sc...
How to reproduce:1. Open the attached project "AnimatorAssertions.zip" and scene "SampleScene"2. Enter Play Mode3. Observe the Conso... Read more
[HiDPI] Tooltips rendering at the incorrect position when the editor is ...
Tooltips rendering at the incorrect position when the editor is placed between the 4k and the regular monitor and both monitors set ... Read more
Package Manager - Inconsistency with drop down versions
When selecting a package version the dropdown arrow menu is inconsitant. Dropdown Issues1. No packages avalible? This displays once ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons