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1
votes
Fixed

[Auto][UI] Compositing process gets stuck while building lighting

Global Illumination

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Dec 22, 2016

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Version/s: 5.6.0b3

In the editor UI, compositing process gets stuck while building the lighting in auto mode when the light mode is set to Stationary o... Read more

0
votes
Fixed

[Shuriken] Particle system glitch across all screen with particular mesh...

Shuriken

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Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project. 2. Open scene: REPRO 3. Press play. Expected result: Two particles are small in size... Read more

0
votes
Duplicate

GI Scene Visualizations and Preview display incorrect results

Global Illumination

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Dec 22, 2016

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Version/s: 5.6.0b2

GI scene visualizations and preview display overbright results Reproduction steps: 1) Open the scene `t1` or create a lightmap stat... Read more

0
votes
Fixed

2D colliders change offset if their radius is as low as possible and han...

Editor - Other

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Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Double-click "New Sprite" to move scene camera to it 4. Click... Read more

0
votes
Fixed

[Deferred] Models with multiple submeshes are forwarded into Depth/Norma...

Graphics - General

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Dec 22, 2016

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Version/s: 5.5.0p2

Steps to reproduce: 1. Download Project and open scene "new". 2. Press play and open frame bugger 3. Navigate to RenderDeferred.Forw... Read more

0
votes
Fixed

VideoPlayer stops playing video after setting VideoPlayer.time

Video

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Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project "something_2D.zip" 2. Open "test" scene 3. Enter play mode 4. Watch video Expected res... Read more

0
votes
Fixed

When graphics jobs are enabled ambient calculation seems to be ignored

Graphics - General

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Dec 21, 2016

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Version/s: 5.5.0p2

When graphics jobs are enabled ambient calculation seems to be ignored. To reproduce: 1. Open project. 2. Enable Graphics jobs in ... Read more

0
votes
By Design

[Shaders] GrabPass refraction shows wrong result since 5.5

Shaders

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Dec 16, 2016

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Version/s: 5.5.0f3

Reproduction steps. 1. Open project attached (ShaderBugProjects.zip) 2. Open Scene "scene". 3. Investigate object with Refraction. ... Read more

0
votes
By Design

Part of Composite Collider 2D falls through the collider - starts twitching

Physics2D

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Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Select "GameObject (1)" and notice that it has composite coll... Read more

0
votes
Duplicate

Toggle state is not reflected in Scene/Game view in edit mode

UI

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Dec 22, 2016

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Version/s: 5.6.0b3

Toggle state is not reflected in edit mode Toggle state (Is On) is not reflected in Scene/Game view. Steps to reproduce: 1. Create... Read more

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