Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b3
Issue ID
863967
Regression
Yes
[Shuriken] Particle system glitch across all screen with particular mesh type
Steps to reproduce:
1. Open attached project.
2. Open scene: REPRO
3. Press play.
Expected result: Two particles are small in size and looks nicely.
Actual result: Visible artifacts or particle glitch are visible on the left particle.
Notes: With other meshes does not happen. Does not happen with default meshes. It's not the only mesh that this happened.
Also, visual appearance changes slightly if color over lifetime is unticked.
Not reproducible with: 5.5.0b11, 5.6.0a6
Reproducible with 5.6.0b1, 5.6.0b3
Regression introduced somewhere between 5.6.0a6 (af2099d5a7ac) - 5.6.0b1 (d37b23d9dfff)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project
Add comment