Search Issue Tracker
By Design
Votes
0
Found in
5.6.0b3
Issue ID
864000
Regression
No
Part of Composite Collider 2D falls through the collider - starts twitching
Steps to reproduce:
1. Open attached project
2. Open scene "repro"
3. Select "GameObject (1)" and notice that it has composite collider 2D
4. While Game Object is still selected run the scene
5. Notice that after it collides with another collider it starts to twitch/bounce until it get settled few seconds later
Additional steps:
6. Stop the scene
7. Uncheck "Used By Composite" checkbox and run scene again
8. Notice that this time collision happens without any problems
Reproduced with: 5.6.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The search icon in the "Searches" sections is blurry and inconsistent
- "RenderingCommandBuffer" error is thrown when switching to the tvOS platform
- Left side cog menu button is obstructed by the maximum Y value of the graph when editing a curve in the Particle System Curves
- "Property exceeds previous array size (64 vs 32)." warnings are thrown when switching from tvOS platform to a Standalone platform after restarting the Editor
- NavMeshAgent "breaks" when approaching a non-carved NavMeshObstacle
Add comment