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CapsuleCastAll doesn't hit the Mesh Collider it starts in if the Mesh Co...
How to reproduce:1. Open submitted project (CapsuleCast)2. Enter Play Mode and see the Console window Expected result: Cast (before ... Read more
Attaching build to "Frame Debug" throws inaccurate error when "Graphics ...
How to reproduce:1. Open attached project "MultihreadedRenderingError.zip"2. Make sure that "Edit" -> "Project Settings" -> "P... Read more
Audio Mixer Send effect 'Send level' slider not functioning
Steps to reproduce:1. Open new project2. Create Audio Mixer3. Create 2 groups in the Audio Mixer4. Add "Receive" effect on one and "... Read more
[Editor Windows] YAMLMerge tool occasionally exiting without any warning...
How to reproduce:1. Download the project2. Open "TestMerge_2018.3.11" Expected result: an error is thrown "Error parsing file 'Empty... Read more
[Nested Prefabs] Prefab Override does not save transform position data
Steps to reproduce:1. Open scene "prefab override bug"2. Select object R2-R3, you will see transform handles for it3. Move handles o... Read more
Animator does not work when object component references are animated
How to reproduce:1. Open attached project "AnimRepro.zip" and scene "SampleScene"2. Enter Play mode3. Observe Scene View Expected re... Read more
[WebGL] WebGL builds has different GUI Event handling for Shift key comp...
How to reproduce:1. Open the attached project ("case_1143387-WebGLOnGuiEventTest.zip")2. Make sure the platform is set to WebGL3. Op... Read more
[Crash] [MacOS] Editor crash when Android platform is selected, no SDK i...
Steps to reproduce: 1) Open Unity Hub and create a new 3D project2) Go to Unity >> Preferences>> External tools3) Delete... Read more
Lighting no longer works when in rigging mode
When i try to rig my character the lighting is darker than 2018.3. If i try to adjust this in the lighting menu it no longer respond... Read more
Shortcut Manager - Error when dismissing context menu while text input f...
If you right click to open the context menu while editing a shortcut, then click outside the context menu to dismiss it, an error wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
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- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons