Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
11.0.0
Issue ID
1288105
Regression
No
[SRP] Base Camera rendering to render texture takes overlay camera into account but not its Canvas
How to reproduce:
1. Open the attached project named "URPOverlayCamera" and open the SampleScene
2. Enter Playmode
3. Observe Render Texture RT in Assets folder does not contain text from canvas rendered into it
4. Exit Playmode
Expected result: Renter Texture has the Canvas and the Text rendered into it
Actual result: Render Texture does not contain text from canvas rendered into it
Reproducible with: 7.5.1(2019.4.14f1), 8.2.0(2020.1.12f1), 10.1.0(2020.2.0b10), 11.0.0(2021.1.0a3)
Workaround:
1. Remove the target texture from the Base Camera
2. Enable HookOnOverlayCamera script on OverlayCamera
3. Enter play mode
4. Inspect RT which now contains Both cameras plus the canvas
Notes:
1. Reproducible with URP and HDRP. Tested with HDRP 8.2.0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Environment Lighting does not change when changing its properties in Play mode
- Black artifacts appear when playing a certain transcoded video using VideoPlayer
- UI Builder fails to create StyleSheet with large file name because 'path is outside of the project'
- Repeated warnings appear when applying Lit Material to "SpriteRenderer" in 3D project
- Graphic components errors when running Dedicated Server Build/Standalone build at headless runtime
Resolution Note (fix version 12.0.0):
Fixed in 2021.2.0a16 and SRP 12.0.0