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Reusing unity generated AndroidManifest.xml prevents the application to ...
Reproduction steps: 1. Download "Split.zip" project and open in Unity 2. Go to File -> Build Settings... and click Player Settings..... Read more
"GetManagerFromContext" fatal error and crash when exiting Editor while ...
1. Open attached project, launch "1" scene. 2. "2" scene should be loaded a few seconds later, do not leave playmode 3. Exit the Uni... Read more
UI.Text rendered text mesh changes when rich text label position changes
Reproduction steps: 1. Open the attached project "TextUIBug.zip"; 2. Open the scene Scenes/SampleScene.unity. 3. Click the play butt... Read more
After editing timeline and building asset bundle when moving it to anoth...
Reproduction steps: 1. Open the attached project "zProject_512085_ab.zip"; 2. Open the test scene; 3. Enter a play mode; 4. Observe ... Read more
[tvOS][Simulator] Simulator builds crash due to default graphics being s...
Steps to reproduce: 1. Create a new Unity project 2. Switch to AppleTV 3. Go to Player Settings and change 'Device SDK' to 'Simulat... Read more
Unity crashes when loading a scene in SkinnedMeshRendererManager::TryPre...
How to reproduce: 1. Open user-submitted project (Flip-Out.zip) 2. Open "Menu 3" scene 3. Run the scene 4. Press "Play Main Table" ... Read more
[Unity ADS] Console error spam for Unity Ads package
Repro Steps: 1. Start a new project or use an existing one 2. Open package Manager and import version 2.0.8 of Unity Ads. 3. Notice... Read more
[UI] Repeat delay on the Standalone Input Module doesn't work under a sp...
To reproduce: 1. Open the attached project (delayBug.zip) 2. Enter Play mode 3. Press and hold Down arrow and see that the delay is... Read more
Particles Start Speed is not evaluated in the sub-frame time intervals w...
How to reproduce: 1. Open the attached "TestFor1063592.zip" project 2. Play the Scene 3. Observe the stuttering in the Particle Syst... Read more
Crash on "GetManagerFromContext: pointer to object of manager '(null') i...
Steps to reproduce: 1) Open Unity 2) Observe the crash Expected result: No crash when opening Unity Actual result: Crash on start ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object