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[IL2CPP] Assembly.GetModule(string) returns null
Reproduction steps:1. Open the attached project.2. Play the 'Test' scene.3. Check the Console.- modules=[Test.dll] (Assembly.GetModu... Read more
Graphics.CopyTexture can not copy texture in Built project if "Read/Writ...
To reproduce: 1. Download project "NewWorld3.rar" that user sent and open in Unity2. Open "Scene1" scene3. Enter Play modeNote: Obse... Read more
Event added to animation window, which is linked to sequence editor, doe...
How to reproduce:1. Open the attached project2. Open and play test sceneResult: Skeleton animations are playing, but event is not ac... Read more
Unity crash when changing prefab script from MonoBehaviour to Scriptable...
"the file 'none' is corrupted. Remove it and launch unity again [position out of bounds!] UnityEngine.GUIUtility:ProcessEvent(Int32,... Read more
[Android] Android8 with PixelXL puts app icons into a frame
Steps to reproduce:Device:1. Long press home screen2. Enter 'Settings'3. 'Change icon shape'4. Make sure it is not 'Square' Unity1. ... Read more
[FixInGit1.4] Collab still takes files from ignored folder
How to reproduce:1. Create new empty project and start to use Collab2. Create new folder in Project Window, add some files there3. E... Read more
Animator culling mode 'Cull Completely' does not update after enabling a...
Reproduction steps:1. Open the attached project "Mechanim Bug.zip";2. Open the scene 'Test Scene' and hit play. There are 3 cubes, e... Read more
Root Transform setting ignored in Animation Clip created inside Timeline
How to reproduce:1. Download attached project file and open "test" Scene2. Enter Play Mode and try to edit New Timeline -> Record... Read more
Shader with corresponding ShaderVariantCollection built as an AssetBundl...
Steps to reproduce: 1) Download attached project 'ShaderVariantCollection.zip' and open in Unity2) In the Project window, go to Asse... Read more
Single Line Input Field becomes Unresponsive
An Input Field with Line Type set to 'Single Line' cannot be modified and seemingly 'freezes' when a large string is pasted into it.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used