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NetworkTransport.SendMulticast causes Unity to crash
How to reproduce:1. Open attached project2. Open the "Example" scene3. Build & Run the project4. Enter Play mode and select "Lan... Read more
UNETWeaver causes NullReferenceException when a generic class inheriting...
How to reproduce:1. Open the "NetworkError" project2. Open the NetworkMessage script, it generates an error (screenshot attached) Ac... Read more
[Mac] Crash on window close after interacting with object picker
Reproduction steps: 1. Open "MinimalRepro.zip"2. Open "SoldierFreeScene" Scene3. "GameObject" -> "3D Object" -> "Ragdoll..."4.... Read more
NPOT Textures cause Clean Builds to fail without warning
How to reproduce:1. Open the attached project (notice the textures are rendered correctly)2. Close the project and delete the Librar... Read more
Profiler.BeginSample("Destroy") causes Unity editor to freeze
Reproduction steps:1. Download project "Test_WWW_textureNonReadable_Stutter.zip" and open in Unity2. Select scene "Scene"3. Disable ... Read more
Prefabs update causes Unity to freeze
How to reproduce:1. Open the attached project2. Open the "Nested" scene3. Add any component to Assets/NestedHierarchy/Tile prefab, U... Read more
NetworkBehaviour.OnStartClient is not called for non-player objects when...
Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Launch a build instance4. Set it as Server5. E... Read more
[.NET 4.6] Editor crashes scripting_icall_string_to_utf8 when deleting ...
Steps to reproduce:1. Create a new Unity project2. Change the Scripting Runtime Version to .NET 4.6 Equivalent (Project Setting ->... Read more
NullReferenceException if user tries to create tile palette with blank n...
NullReferenceException if a user tries to create tile palette with a blank name or "." 1. Start a new 2D project2. Window -> Tile... Read more
[Notification] UnityEngine.iOS.LocalNotification.userInfo retrieves wron...
To reproduce:1. Open project attached by the user2. Build it for iOS and run on iPhone 53. While the app is running, open Control Ce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
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- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package