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0
votes
Fixed

[Android][Editor] Unity allows building Android games with a wrong playb...

Installer

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Dec 23, 2015

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Version/s: 5.3.1p1

Reproduction steps:1. Install Unity 5.3.1f1 WITH Android playback engine2. Install Unity 5.3.1p1 WITHOUT Android playback engine on ... Read more

2
votes
Fixed

Physics queries detect backfaces inconsistently

Physics

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Dec 13, 2015

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Version/s: 5.3.0b6

Steps to reproduce:1. Download and open project "SweepCastTest.zip"2. Open and play scene "Scene 2"3. Actual result: Notice in conso... Read more

0
votes
Fixed

[LightmapEditorSettings] Resolution var changes Indirect rather than Bak...

Global Illumination

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Dec 11, 2015

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Version/s: 5.3.0f4

Repro steps:1) Open the project and scene 'Bake from Script'2) Press Build in the Lighting window - notice it builds fast3) In the m... Read more

0
votes
Fixed

[shaders] If a cginc file exists in a parent directory, it's preferred o...

Shaders

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Dec 16, 2015

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Version/s: 5.3.0f4

To reproduce:1.Open provided example project2.Open "Project/Assets/Scene.unity"3.Notice the cube is blue4.Open "Project/Assets/MyInc... Read more

0
votes
Fixed

[Shuriken] Inherit velocity prohibits negative value

Shuriken

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Dec 31, 2015

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Try to change Particle System->SubEmitter->... Read more

0
votes
Fixed

GetPixels on Android returns incorrect data

Android

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Jan 05, 2016

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Version/s: 5.3.1f1

When using GetPixels to get access to texture data on the Android platform and in the editor in the Android build mode the resultant... Read more

0
votes
Fixed

Opening scene files from explorer does not work

Editor - Other

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Jan 07, 2016

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Version/s: 5.3.1p2

Opening scene from windows explorer does not load the scene. Steps to reproduce:1. Download attached project.2. From windows explore... Read more

0
votes
By Design

Building for WebGL fails when CrashReporting.Init(String) is present in ...

WebGL

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Jan 05, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open the attached project.2. Build to WebGL In the console, there should be three errors indicating that UnusedBytec... Read more

0
votes
By Design

Deleting a component doesn't break a prefab

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Dec 29, 2015

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Version/s: 5.3.1p1

Steps to reproduce the issue:1. Create a new project2. Add a component to an existing game object3. Prefab the game object4. Delete ... Read more

0
votes
By Design

Reordering a component breaks prefab

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Jan 06, 2016

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Version/s: 5.4.0b1

Follow steps to reproduce the issue:1. Create new project2. Create a new scene3. Create an object4. Attach couple of components to t... Read more

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