Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b1
Issue ID
759447
Regression
No
Reordering a component breaks prefab
Follow steps to reproduce the issue:
1. Create new project
2. Create a new scene
3. Create an object
4. Attach couple of components to the object
5. Create a prefab of that object
6. Move any component up or down
7. Prefab breaks
vice versa:
Delete the component - no warning message appears that component is broken. case 757828
Reproduced in 5.3.1p2 (9f9ed864cba4), 5.3.1p1 (7d3d8e90548b), 5.4.0b1 (3137382c8e08), 5.2.2p4 (93d0b2db7c56), 5.2.1p4 (9a78a9ce1e6c), 5.1.2p2 (207c2b8718a4)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment