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0
votes
By Design

[Terrain] Brush tiles when moved near edges while height is set to 600

Terrain

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Apr 02, 2019

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Version/s: 2018.3.0a4, 2019.1.0b10

Brush tiles when moved near edges while height is set to 600 Steps to Repro:1. Create a new Project or open attached Project2. Hiera... Read more

0
votes
Fixed

Sub-Emitter particles activated through a Control Track in Timeline stop...

Timeline

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Apr 02, 2019

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Version/s: 2018.3.12f1, 2019.1.0b9, 2019.2.0a9

How to reproduce:1. Open the attached "SubemitterTimeline.zip" project2. Open the "TimelineSubEmitter_Bug" Scene3. Select "Timeline ... Read more

0
votes
Fixed

[VCS] VCS Changeset has wrong icon

Version Control

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Apr 02, 2019

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Version/s: 2018.3.12f1, 2019.1.0b10, 2019.2.0a10

Steps to reproduce: 1. Create new project2. Enable version control and connect to server3. Open version control windowNotice that de... Read more

0
votes
Fixed

Copying and pasting animation frame key results in incorrect key values ...

Animation

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Mar 21, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the "Bog.zip" project2. Open the "SampleScene.unity" scene3. Select "Enemy" in the Hierarchy4. Open Animati... Read more

0
votes
Fixed

[Linux] Burst requires libstdc++.so.6 with GLIBCXX_3.4.21 but CentOS 7 o...

Package: Burst

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Mar 13, 2019

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Version/s: 1.0.0-preview.8

How to reproduce:1. Open the attached project ('Burstlibstdc Test.zip')-- Observe the errors in the console (see the originally atta... Read more

0
votes
Won't Fix

GetComponent<Shadow>() returns Outline Component when Shadow component i...

uGUI

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Mar 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the attached project from "1139842_shadowoutline.zip"2. Open and Play the "SampleScene" Expected: The Out... Read more

0
votes
Fixed

Painted Sprites on a Tile Palette in the Scene changes their position wh...

2D

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Apr 02, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the attached project "Case_1142725"2. Import "colour green" to Tile Palette "Red" from Project -&gt; Asse... Read more

0
votes
Not Reproducible

Bones no longer drawn in the scene view when adjusting Per-Muscle Settings

Scene/Game View

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Apr 02, 2019

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Version/s: 2018.3.12f1

While adjusting Muscles &amp; Settings the scene view stops rendering bones. Steps to reproduce- Open the attached project- Select A... Read more

0
votes
Fixed

[Entities] Inspector window of the selected GameObject becomes empty whe...

Package: Entity Component System (ECS)

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Mar 27, 2019

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Version/s: preview.28 - 0.0.12

Steps to reproduce:1. Open the attached project "Case_1140955"2. Navigate to Project -&gt; Assets -&gt; Scenes and open SampleScene3... Read more

0
votes
Fixed

RenderNodeQueue::Reset crash when Editing Hexagonal tilemaps with 'Top L...

2D

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Apr 01, 2019

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Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open QA-supplied project "TileMapTest"2. Open Tile Palette window3. Start painting and deleting Tiles Reproduc... Read more

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