Search Issue Tracker
Fixed in preview.30 - 0.0.12
Votes
0
Found in [Package]
preview.28 - 0.0.12
Issue ID
1140955
Regression
Yes
[Entities] Inspector window of the selected GameObject becomes empty when deleting attached Script from a Project
Steps to reproduce:
1. Open the attached project "Case_1140955"
2. Navigate to Project -> Assets -> Scenes and open SampleScene
3. Delete "TestRemoval" Script from Project -> Assets
4. In the Hierarchy window select "Cube"
5. Notice the Inspector window
Expected results: In the Inspector window, under the (Script) Component an error "The associated script cannot be loaded" is displayed
Actual results: Inspector Window becomes empty
Reproducible with: 2019.1.0b5, 2019.1.0b9, 2019.2.0a10
Not reproducible with: 2018.3.11f1
Reproducible with Package version: preview.28 - 0.0.12, preview.29 - 0.0.12
Not Reproducible with Package version: preview.2 - 0.0.12, preview.27 - 0.0.12
Package Regression: preview.28 - 0.0.12
Notes: Error is thrown "ArgumentException: Getting control 0's position in a group with only 0 controls when doing repaint". The Inspector becomes empty for few seconds when creating a Script Component in the GameObject
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment