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Child GameObjects in a Horizontal/Vertical Layout Group don't display th...
How to reproduce:1. Download attached project files2. Open "HorizontalGroupBug" Scene3. In Hierarchy Window go to Canvas -> Panel... Read more
Slider Elements Become hidden when Ctrl+Z is pressed
How to reproduce:1. Create a new project2. Create UI slider3. In Hierarchy window select Canvas - > Slider -> Fill Area -> ... Read more
Empty Splash Screen lingers for a few seconds after the Unity logo disap...
Steps to reproduce:1. Build any Unity project on Standalone with Splash screen2. Build any Unity project on Standalone without a Spl... Read more
Changing ParticleSystem emission causes unstable frame-rate
Reproduce1. Open user attached project2. Press File/Build & Run to build a Windows Standalone 64bit player3. Start Player4. Conn... Read more
UnityEngine.VR.InputTracking.disablePositionalTracking
Steps to reproduce:1. Download and open the latest project("Stripped.zip")2. Enter Playmode3. Observe Console logs Expected result: ... Read more
Editing Game Window size, after added Sprite to Canvas, causes Sprite to...
How to reproduce:1. Download attached project files2. Create Canvas in Hierarchy Window3. Drag "circle2" Sprite into Canvas from Ass... Read more
Video doesn't play on Samsung Galaxy S3, one can hear only audio
How to reproduce:1. Open the attached project2. Build and run Mp4Sync or WebmSync scene on Samsung Galaxy S33. Wait till video start... Read more
Navmeshagent.Move results differs between Editor and Builds when lerped
Reproduction steps:1. Open the attached project.2. Play the 'Assets > Scenes > Racing' scene.3. Click 'A' and 'D' keyboard but... Read more
OSX: Unity not registering rotate tiles keyboard shortcuts after creatin...
OSX: Unity not registering rotate tiles keyboard shortcuts after creating a new primitive 2D shape 1. Open scene "1" of attached pro... Read more
BuiltinRenderTextureType.Depth is not available in deferred renderer
How to reproduce:1. Download attached project file2. Open "scene" Scene3. Press Play (observe the warning in the console) Actual res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window