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[PLM] Viewport progressively updating, even with progressive updates tog...
Steps to reproduce: Method A1. Open attached project with latest trunk rev 5181ec54d595 plus daa5ab5ce3d7 grafted on top to make HDR... Read more
[Particles] Can't set Trail Material via Inspector
The Trail Material UI is missing. 1) Create new project2) Right click hierarchy view, create new Effects-> Particle System2b) If ... Read more
[Android] [Vulkan] Application crash on Adreno devices using Vulkan
Steps to reproduce: 1) Download attached project and open in Unity2) In Player settings, make sure that Vulkan Graphics API is the t... Read more
[GameView] Input value for the Width and Height is not changing when a m...
On dragging the mouse cursor over the input field of Width and Height under Free Aspect Ratio don't change its value, Refer attached... Read more
[ProBuilder] Object face numbers are slightly cut from the left side in ...
Object face smoothing group numbers are slightly cut from the left side under Smooth Group Editor window, refer attached screenshot ... Read more
[HDRP] [Vulkan] Crash on built project startup
Tested with: 2020.2.0b8 + 10.1GPU: AMD Radeon VII Steps to repro: 1) Create a new HDRP template2) Add Vulkan to graphics API3) Build... Read more
[ProBuilder] NullReferenceException thrown when Redo operation is perfor...
On performing Undo and Redo operation with the Smooth Group Editor window then it causes the editor to throw NullReferenceException,... Read more
[ProBuilder] Tooltip is missing for the properties in the Smooth Group E...
Tooltips are missing for the following properties in the Smooth Group Editor window:Settings, Preview, Normals, Preview Opacity, Pre... Read more
Validation - Unity on launch can take a while to compile shaders but it ...
When reopening a project, Unity seems to hang at the "Find Available Build Targets" or "Initializing Package Manager". Unity at this... Read more
[presets] 'Bundle Identifier' field in Player Settings no longer works f...
Steps to reproduce: 1. Create a new project with Unity 2020.22. Switch to iOS3. Go to player settings, locate 'Bundle Identifier' fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size