Search Issue Tracker
burst_InsertIntoAggregate Crash When Calling Burst Discarded Extension M...
Steps to reproduce: 1. Open User-supplied project 2. Open Scene "SampleScene" 3. Enter Play mode Expected: Unity does not crash Act... Read more
Particle System mesh render mode incorrectly randomize multiple meshes
How to reproduce: 1. Create a new Unity project 2. Import and open user's attached scene 3. Press Play Expected result: spawns all ... Read more
Keyboard input isn't detected when embedding the Windows Standalone appl...
Repro steps: 1. User attached project folder -> _Build folder 2. Run the Container.exe 3. Press any keyboard button and observe the ... Read more
[Linux] Typing a character doubles the character in the Input Field
How to reproduce: 1. Open user-submitted project (InputTestUnity.zip) 2. Build and Run the project 3. Type one character into the In... Read more
[Il2CPP][Mono] Garbage Collection causes memory leak
Steps to reproduce: 1. Open user attached project 2. Open and play the scene 3. Click "Create" in "Strong Test" row a few times to r... Read more
Performance spike first time hovering mouse over UI field, button, etc
Steps to reproduce: 1. Open attached project 2. Open Profiler 3. Press play 4. Hover mouse over the UI element -Performance spike in... Read more
Crash on Scripting::ScriptingWrapperFor when destroying component with G...
How to reproduce: 1. Open the "crash_on_change.zip" project 2. Open the "SampleScene.unity" scene 3. Select "Directional Light" and ... Read more
Xilium.CEFglue plugin's libcef.dll file Not Found in Playmode but found ...
Reproduction steps: 1. Open user's attached project ("CEFglue") 2. Enter play mode and inspect the callback output on UI textbox 3... Read more
Canvas elements twitching when monitor screen scale is set to 125%
Steps to reproduce: 1. Set first monitor scale to 125% 2. Open attached project 3. Press play 4. Move any window from Unity to secon... Read more
[Linux][Editor] Unable to put in custom name when creating a new library.
The Name field in Create New Library window does not seem to take input. This happens to Color Picker, Gradient Editor and Curve Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object