Search Issue Tracker

0
votes
By Design

[iOS] Application versions containing more than 3 non-negative integers ...

iOS

-

Apr 30, 2020

-

Version/s: 2018.4, 2019.3.10f1, 2020.2

Reproduction steps: 1. Open a new or existing project 2. Go to Player Settings (Edit -> Player Settings) 3. Switch to iOS tab 4. Ent... Read more

0
votes
Fixed

[iOS] [GLES 2] RectMask2D not working correctly

OpenGL

-

Sep 11, 2020

-

Version/s: 2019.4, 2019.4.3f1

Reproduction steps: 1. Open project in "RectMaskBug.zip" 2. Build for iOS and Deploy the application to an iOS device using Xcode 3.... Read more

0
votes
Fixed

Editor crashes at compute shader importing if shader compiler spawning f...

Shader System

-

Sep 11, 2020

-

Version/s:

On some obscure situations the shader compiler process spawning can fail despite of multiple retries. In this case the editor can cr... Read more

0
votes
Duplicate

Shape of the Shadow is not rendered properly when zooming in at the cert...

Shadows/Lights

-

Sep 10, 2020

-

Version/s: 2020.2.0a21, 2020.2.0b1

How to reproduce: 1. Open the attached "ShadowTest.zip" project and ShadowTest scene 2. In the Hierarchy window, select Main Camera ... Read more

0
votes
Fixed

[UIR] Clear color isn't premultiplied before being applied

Package: UI Toolkit

-

Sep 11, 2020

-

Version/s: 1.0.0-preview.8

When specifying a clear color in the PanelSettings, the color is applied as-is. For example, we can specify (1,1,1,0.5) and this val... Read more

1
votes
Postponed

[HDRP] Baked sky contribution is missing while baking lighting in scene ...

Package: Scriptable Render Pipeline HD

-

Sep 11, 2020

-

Version/s: 7.4.3

Steps to reproduce: 1. Download and open SponzaHDRP project 2. Open Sponza and SponzaLightingDay scenes 3. Set SponzaLightingDay sc... Read more

0
votes
Fixed

GameObjects with custom Mesh are not reflecting the light when using the...

Package: Scriptable Render Pipeline Universal

-

Sep 03, 2020

-

Version/s: 10.0.0-preview.27

How to reproduce: 1. Open user's attached "Bug" project 2. Open the "Scene" Scene found in the Assets\Scenes folder Expected result... Read more

0
votes
Fixed

ETC Texture Compressor's Fast, Normal, Best properties stay in "Legacy" ...

Settings Window

-

Sep 11, 2020

-

Version/s: 2020.2.0a8

How to reproduce: 1. Open the attached "1277170_ETCTexture.zip" project 2. Go to File -> Project Settings 3. Select the Editor categ... Read more

2
votes
By Design

Sprite is offset and distorted when using the Sprite Renderer Flip optio...

2D

-

Sep 04, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.9f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1275228" 2. Open the SampleScene 3. Switch to Game view and check if the ... Read more

0
votes
Fixed

[SceneViz] CTRL + I (inverse selection) will ignore objects that aren't ...

Scene/Game View

-

Sep 11, 2020

-

Version/s: 2018.2.0a6

1. Open new scene 2. Create multiple objects in the scene 3. Make one of them not pickable from the hierarchy (hand icon on the left... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.