Search Issue Tracker
Console Window contents disappear when a certain Debug.Log message is cl...
How to reproduce:1. Open the attached project "ConsoleError_ReproProject.zip" and scene "SampleScene"2. Enter Play Mode3. Click the ... Read more
Shader Graph - Property name stays highlighted when property instance is...
When you delete an instance of a property on a shader graph, the name of the property will stay highlighted on the blackboard. 1. In... Read more
[CPU PLM] Editor throws "OpenRL reported error code 502" errors while ba...
Steps to reproduce: 1. Download SephoraChristmas project2. Additively load SephoraForest-Environment and SephoraForest-Lighting scen... Read more
[Hybrid Renderer] Editor crashes when trying to render a tile that was a...
How to reproduce:1. Open user's attached project2. Select "Auto Tilemap" GO inside the Hierarchy3. Click "Open Palette" inside Inspe... Read more
Assets created via Assets menu become missing from Prefabs when the Pref...
How to reproduce:1. Open the attached project ("case_1140704")2. Go to Window->Package Manager3. Press the "Add package from disk... Read more
[iOS] [Input Keyboard] Part of "Done" and "Cancel" buttons are replaced ...
Reproduction steps:1. Open and build the attached project to iOS.2. Open Xcode project.3. Select the "Info" tab or open the "Info.pl... Read more
Progressive GPU Lightmapper yields different results than Progressive CP...
Steps to reproduce:1. Open original project "GIBug.zip"2. Open and compare test_cpu and test_gpu scenes Expected result: Both scenes... Read more
Lighting is changing on mouse movement when scene light is toggled off i...
How to reproduce:1. Open the attached project2. Go to Scene tab and change view position by holding pressed left-click in mouse and ... Read more
Editor crashes on GetComponentsImplementation when opening a Scene
How to reproduce:1. Extract and open the attached project "Avio.zip"2. Open the Scene "3_SceneComponent"-- Editor crashes Crashes on... Read more
Preview window is black when displaying Transform Node
Reproduction steps:1. Open the attached Project inside of "ShaderGraph_TransformNode_Bug.zip"2. Double-click on TangentSpaceOutput S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes