Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
5.10.0
Issue ID
1144474
Regression
No
Lighting is changing on mouse movement when scene light is toggled off in HDRP
How to reproduce:
1. Open the attached project
2. Go to Scene tab and change view position by holding pressed left-click in mouse and moving it up and down
Expected result: Lighting is not changed
Actual result: Lightning is changing on mouse movement
Reproducible: 2018.3.13f1 (4.10.0), 2019.1.0f1 (5.10.0), 2019.2.0a11 (5.10.0)
Can't reproduce: 2019.1.0a1, 2019.1.0a8, 2019.1.0a9, 2019.2.0a1 because of missing HDRP asset
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control window during "Create workspace" updates only when the mouse is moved
- Crash on AudioMixer::GetFloat when entering Play Mode in a specific project
- Test assembly files are not generated when using a local package included in a subdirectory
- URP Terrain Shaders are always included when building on any target platform
- Multiple errors thrown and Scene/Game view is not rendered when Lighting Override Mask is set to the same layer as the Volume
Resolution Note:
This is an issue that have already been reported. The procedural sky visual depends on sun light position, so it is expected that by changing the sun light, like when the scene is having light toggle off, the sky change. To not get this behavior you need to tweak Procedural sky settings.