Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
5.10.0
Issue ID
1144474
Regression
No
Lighting is changing on mouse movement when scene light is toggled off in HDRP
How to reproduce:
1. Open the attached project
2. Go to Scene tab and change view position by holding pressed left-click in mouse and moving it up and down
Expected result: Lighting is not changed
Actual result: Lightning is changing on mouse movement
Reproducible: 2018.3.13f1 (4.10.0), 2019.1.0f1 (5.10.0), 2019.2.0a11 (5.10.0)
Can't reproduce: 2019.1.0a1, 2019.1.0a8, 2019.1.0a9, 2019.2.0a1 because of missing HDRP asset
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used
Resolution Note:
This is an issue that have already been reported. The procedural sky visual depends on sun light position, so it is expected that by changing the sun light, like when the scene is having light toggle off, the sky change. To not get this behavior you need to tweak Procedural sky settings.