Search Issue Tracker

0
votes
Won't Fix

Building android project fails on Mac

Build Pipeline

-

Jun 14, 2018

-

Version/s: 2018.1.0f1, 2018.1.4f1

Reproduction steps: 1. Download "Belle2VR_Solo.zip" project and open in Unity 2. Go to File -> Build Settings... 3. Build And Run E... Read more

0
votes
Fixed

Editor crashes without a stack trace when several \ characters are enter...

Inspector Framework

-

Jul 13, 2018

-

Version/s: 2018.1.5f1

To reproduce: 1. In a new project, create a cube. 2. Go to Add Component -> New Script and enter several '\' characters Expected: ... Read more

0
votes
Fixed

Build fails with NDK is not found when choosing to Build & Run on Android

Mobile

-

Jun 29, 2018

-

Version/s: 2018.2.0b7, 2018.2.0b10

Reproduction steps: 1. Download "EntityBug.zip" project and open in Unity 2. Go to File -> Build and Run Expected: the project is b... Read more

0
votes
Fixed

[Android] Crash when closing scene with active webcamTexture

Mobile

-

Jul 11, 2018

-

Version/s: 2018.2.0a1, 2018.2.0f2

Steps to reproduce: 1. Open QA stripped project 2. Deploy to device 3. Press 'Switch Direct' button -- CRASH Reproduced on: 2018.2.... Read more

0
votes
Fixed

Editor has a large performance overhead (~8ms on Mac, ~4ms on Windows)

Themes

-

Jul 11, 2018

-

Version/s: 2017.3.0a5, 2017.4.3f1

To reproduce: 1. Open attached project 2. Run sceneBig or sceneEmpty 3. Open profiler Actual: notice that editor overhead is much b... Read more

0
votes
Postponed

Animated model instantiation times are slow if its animation controller ...

Animation

-

Jun 26, 2018

-

Version/s: 2018.1.2f1

Steps to reproduce: 1. Open user attached project to OC 2. Play the scene 3. Notice that elapsed time is ~2500ms outputted to the co... Read more

0
votes
Fixed

Unity freezes while importing specific script because of UNITY_ANDROID p...

Scripting

-

Jul 17, 2018

-

Version/s: 2018.3.0a5

Steps to reproduce: 1. Create new project 2. Drag script "PluginMsgHandler.cs" to project view to import it 3. Unity freezes, edito... Read more

0
votes
Won't Fix

Editor crashes on ExecuteRenderQueue when calling Camera.Render() in OnP...

uGUI

-

Jul 12, 2018

-

Version/s: 2018.2.0f2

How to reproduce: 1. Download and open attached project "Crash" 2. Load scene "Main" 3. Enter Play mode Expected result: Editor doe... Read more

1
votes
Fixed

[IL2CPP] UnityLinker.exe fails to run when building project with System....

IL2CPP

-

Jul 14, 2018

-

Version/s: 2018.1.0b5, 2018.2.0f2

Steps to reproduce: 1. Download 1060435_repro.zip 2. Build Standalone player with IL2CPP backend Expected results: Unity builds the... Read more

2
votes
Fixed

[iOS] [Post Processing] Ambient Occlusion does not work

Package: PostProcessing

-

Jul 12, 2018

-

Version/s: 2.0.8-preview

To reproduce: 1. Open project 2. Build and run on iOS device Expected vs Actual: Game view should look identical in editor and iOS ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.