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Won't Fix
Votes
0
Found in
2018.1.0f1
2018.1.4f1
Issue ID
1049047
Regression
Yes
Building android project fails on Mac
Reproduction steps:
1. Download "Belle2VR_Solo.zip" project and open in Unity
2. Go to File -> Build Settings...
3. Build And Run
Expected: the project is built
Actual: building process fails
Reproduced on: 2018.1.0f1; 2018.2.0f2; 2018.3.0a5
Not reproduced on: 2018.1.0b10; 2018.1.0b13;
Regression introduced: 2018.1.0f1
Reproduced with:
Samsung Galaxy S6, Android: 7.0
Note:
Reproducible on Mac, not on Windows.
Build succeeds if Compression Method is set to LZ4HC.
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The standard shader is found in always included shaders list which forces all possible variants to be included in the build. Removing the shader from the list will reduce the binary size and fix the build failure (shader size is too big for serialization)