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Image shown wrong while canvas using packed sprites with ETC1 + Split Al...
How to reproduce:1. Download attached project2. Open "scene" Scene and change Build Settings to Android3. Go to Play Mode and Exit P... Read more
Mobile/Particles/Additive shader is affected by the global Fog
Steps to reproduce: 1) Download attached project 'MobileParticlesAdditiveWithFog - NewUnity.zip' and open in Unity2) Open scene 'Mob... Read more
Crash in GameObject_Get_Custom_PropTransform when calling Object.Destroy...
How to reproduce:1. Open the attached project2. Open the "primary level" scene3. Press Play Actual result: Unity crashes.Expected re... Read more
Fatal Error "No valid name for platform: 6", when 2 specific Libraries a...
To reproduce:1. Download "MMD4MecanimEditor.dll" and "MMD4Mecanim.dll"2. Open new Unity project.3. Add those 2 Libraries to a projec... Read more
LineRenderer.loop causes flickering lines between LineRenderer component...
How to reproduce:1. Open the attached project2. Open the "Scene" scene Actual result: The triangles create flickering lines between ... Read more
After loosing focus AudioSource.PlayScheduled in WebGL restarts clip ins...
Reproduction steps:1. Open the attached project "PlayScheduledBug.zip";2. Open the "Test" scene;3. Build for WebGL (File -> Build... Read more
[.NET 4.6][iOS] UdpClient EndReceive fails with ArgumentException: Syste...
Steps to reproduce:1. Download MulticastExample.zip2. Run the project3. Build the "Main" scene to an iOS device4. In iOS device, cli... Read more
Reflection Probes incur cost (per renderer) regardless of proximity to e...
Reproduction steps:1. Open project attached (ReflectionProbePrefTest.zip).2. Open Profiler3. Start Scene4. View DrawOpaque in profil... Read more
Incorrect auto layout on enabling/disabling UI child Prefab elements of ...
How to reproduce:1. Download attached project file2. Open "UISketches" Scene and press Play3. In Hierarchy go to TopRightSidebar -&g... Read more
Setting Material.mainTexture does not refresh texture on UI.Image
Reproduction steps:1. Open the attached project "Material.mainTexture error on UI.Image.zip";2. Open the Test.unity scene;3. Enter a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used