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Game Object's Animator Controller is not saved after deleting Library fo...
How to reproduce:1. Open QA-supplied project2. In the Hierarchy expand "Larva" and select "Animator" gameobject3. Observe that in th... Read more
Standalone build crashes in vkEnumerateInstanceLayerProperties when it i...
To reproduce: 1. Open the project, attached by the user (VulkanTest.zip)2. Build it for Windows standalone3. Download Vulkan SDK fro... Read more
Crash on RenderImageFilters if trying to render with Camera that is alre...
How to reproduce:1. Open "CameraCrash.zip" project2. Open the "scene" scene3. Enter Play mode4. Exit Play mode Actual result: Unity ... Read more
Reopening the scene after the object is set to HideFlags.NotEditable, th...
Reproduction steps:1. Open the attached project;2. Open the scene "ReproScene";3. Click on the object "Unlocked object" and click "T... Read more
AudioSource PlayOnAwake doesn't play on the first frame
How to reproduce:1. Open the attached project2. Enter Play mode Actual result: In the console AudioSource.IsPlaying() booleans are l... Read more
[iOS][Metal] Transparent and Fade gameObjects render under other gameObj...
Only reproduces on iOS with Metal API and only when Anti Aliasing is set to "2x Multi Sampling". Steps to reproduce:1. Open user's p... Read more
Artifacts appear behind open geometry Game Object after baking with Prog...
To reproduce:1. Open the "demo_scene" in the user-provided project2. In the Lighting window, select "Clear Baked data"3. Press "Gene... Read more
Re-enabling version control and selecting top menu Assets>Version Contro...
Steps to reproduce: 1. Setup perforce and create new project2. Enable perforce VCS in editor3. Reimport all4. In top menu, go Assets... Read more
Assets>Version Control submenu in top menu doesn't appear until forcing ...
Steps to reproduce: 1. Setup perforce and create new project2. Setup perforce connection in editor3. Open Assets menu in top menu4. ... Read more
Unity crashes when Applying/Reverting and Applying/Undoing prefab change...
Reproduction steps:1. Open the repro project2. Open scene 13. Select New Prefab in Hierarchy4. Press Apply and then revert5. Repeat ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used