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Won't Fix

Votes

3

Found in

2017.1.0f3

Issue ID

942116

Regression

No

Game Object's Animator Controller is not saved after deleting Library folder from the project folder

Scene Management

-

How to reproduce:
1. Open QA-supplied project
2. In the Hierarchy expand "Larva" and select "Animator" gameobject
3. Observe that in the Inspector the Animator component has Controller "LarvaAnimator"
4. Close Unity
5. Open project folder and delete Library folder
6. Re-open project and open "sceneWithBug" scene
7. In the Hierarchy expand "Larva" and select "Animator" gameobject
8. Observe that in the Inspector the Animator component has no Controller

Expected result: Deleting Library folder from the project folder does not cause any changes in the scene
Actual result: Animator Controller is missing after deleting Library folder from the project

Reproduced with: 5.5.4p4, 5.6.3p1, 2017.1.0p5, 2017.2.0b8, 2017.3.0a5

  1. Resolution Note (2019.1.X):

    This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.

Comments (1)

  1. Sarseth

    Oct 04, 2017 09:54

    The problem has not workaround when you work with other ppl. Removing library is a simulation of working with others, so it's easy to reproduce. Library folder is not shared between users, it is not on any kind of repo, it was never suggested to be. Assets and project settings only. So for example, when I make a change, there is no known workaround that other user who pulls commit see animator controller changes on prefab.

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