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Graphics.Blit 0 index texture will not be drawn when VRTextureUsage is s...
Graphics.Blit with destDepthSlice to Tex2DArray with VRTextureUsage.TwoEyes won't work correctly How to reproduce:1. Open attached p... Read more
[PackMan] Sample.FindByPackage does not find samples when the Package Ma...
How to reproduce:1. Open the project "case_1259196-PackMan"2. Select "Check samples" (Bug -> Check samples)3. Observe the results... Read more
[HDRP] No texture data available to upload IES
On IES import we get an error for each IES profile in the project. Repro:1) Create or open any HDRP project, can be blank scene2) Ad... Read more
Baked indirect bounce is missing when using custom ShaderGraph shaders
Steps to reproduce: 1. Open the attached project2. Open Scene GITest3. Observe inconsistent bounced light along the wall "SimpleBox_... Read more
[Android] S20 freezes with Swappy enabled when Vsync is being manipulate...
Steps to reproduce:1. Open attached "BoatAttack" project2. Make sure "Optimized Frame Pacing" is enabled under Player settings in "R... Read more
Terrain trees are not being culled by the camera's view transform theref...
How to reproduce:1. Open attached project "Tree perf (HDRP).zip" and scene "TEST_SCENE"2. Enter Play mode3. In Profiler window, obse... Read more
Mesh is considered offscreen when a Cloth component is added
To reproduce:1. Open user's attached project2. Using Hierarchy window navigate to Polo_Shirt (FemalePlayer -> FemaleLP -> Tops... Read more
[Timeline] Timeline Signal gets called twice when the Signal is in frame 0
Reproduction steps:1. Open the attached project "TimelineSignal.zip"2. In the Project window under "Scenes" open "SampleScene.unity"... Read more
Add new Action context menu doesn't filter options when using a right mo...
To reproduce:1. Open attached project ("case_1258135-Sample.zip")2. From Assets select 'Test' Input Action Asset > Edit3. Use the... Read more
Crash on PhysicsContacts2D::SendCallbackReports when destroying a GameOb...
How to reproduce:1. Open the attached project from link "Case_1228509" and load scene "MainGame"2. Enter Play Mode3. Press "Play" in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument