Search Issue Tracker

Fixed in 2020.2

Fixed in 2020.1

Votes

2

Found in

2018.4

2019.3.13f1

2019.4

2020.1

2020.2

Issue ID

1256992

Regression

No

Terrain trees are not being culled by the camera's view transform therefore having the same lower performance

Terrain

-

How to reproduce:
1. Open attached project "Tree perf (HDRP).zip" and scene "TEST_SCENE"
2. Enter Play mode
3. In Profiler window, observe "PrepareSceneCullingParameters"

Expected result: PrepareSceneCullingParameters is more performant when the camera is not looking at the terrain
Actual result: camera view does not matter, the performance is the same

Reproducible with: 2018.4.24f1 (LWRP 4.10.0-preview), 2019.4.2f1(7.3.1, 7.4.1 HDRP and URP), 2020.1.0b14, 2020.2.0a15 (URP 8.1.0, 9.0.0-preview.14, HDRP 8.1.0, 9.0.0-preview.13)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.