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Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
2
Found in
2018.4
2019.3.13f1
2019.4
2020.1
2020.2
Issue ID
1256992
Regression
No
Terrain trees are not being culled by the camera's view transform therefore having the same lower performance
How to reproduce:
1. Open attached project "Tree perf (HDRP).zip" and scene "TEST_SCENE"
2. Enter Play mode
3. In Profiler window, observe "PrepareSceneCullingParameters"
Expected result: PrepareSceneCullingParameters is more performant when the camera is not looking at the terrain
Actual result: camera view does not matter, the performance is the same
Reproducible with: 2018.4.24f1 (LWRP 4.10.0-preview), 2019.4.2f1(7.3.1, 7.4.1 HDRP and URP), 2020.1.0b14, 2020.2.0a15 (URP 8.1.0, 9.0.0-preview.14, HDRP 8.1.0, 9.0.0-preview.13)
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