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Light probes are very inconsistent in indirectly lit scenes
Steps to reproduce: 1. Download the attached project and open the scene. 2. Open Scene view and look at the light probes, they are v... Read more
System.Net.WebRequest leaks WebRequest Objects
How to reproduce:1. Open the attached project "HttpWebRequestLeakTest"2. Enter Play Mode3. Open Memory Profiler and take a snapshot(... Read more
[LWRP] Reflection Probe shows black sides of Cubes when Cubes are using ...
How to reproduce:1. Open the user's project2. Open the Scenes > Bug scene3. Open Window > Rendering > Lighting Settings4. G... Read more
[iOS] Player overlaps the status bar when Default Orientation is set to ...
How to reproduce:1. Open the attached project2. Go to Player settings -> Resolution and Presentation -> Set the Default Orient... Read more
[iOS][GLES] Player crashes on launch at PresentGLES on iPad Mini 3 when ...
To reproduce:1. Using Unity hub create a new project with LWRP template2. In player settings switch graphics API to GLES2 or GLES33.... Read more
Cannot use multiple materials on a single sub-mesh when static batching ...
How to reproduce:1. Open attached project "case_1137194-StaticBatchingIssue" and scene "StaticBatchScene"2. Enter Play Mode3. Observ... Read more
EditorOnly Tag is ignored on Prefabs that are instantiated by code
How to reproduce:1. Open the user-submitted project ("EditorOnlyBug.zip")2. Build the project and observe the text objects Expected ... Read more
Internal Exception is thrown after Test with GameObject using DontSaveIn...
How to reproduce:1. Open the attached "TestRunnerCrash.zip" Project2. Open the Test Runner window3. Go to "EditMode" Tab and press "... Read more
[Vulkan] memory leak is present when using PostProcessLayer in an Androi...
To reproduce:1. Build and run the attached project "Android Vulkan Unity RAM Leak.zip"2. Observe the leakage via Attached Profiler's... Read more
Camera Depth is not respected with multiple Cameras when Camera Viewport...
How to reproduce:1. Open the "Bug" Scene in the attached "CameraViewportDepthRegression.zip" Project2. Make the "Camera 1 - bug" Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open