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1
votes
Fixed

Crash on ScriptableBatchRenderer::GenerateBuiltInCBuffer when Instantiat...

Package: Addressables

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Mar 21, 2019

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Version/s: 0.6.7

How to reproduce:1. Open the "BatchRenderer_Crash.zip" project2. Open Window -> Asset Management -> Addressable Assets3. In th... Read more

1
votes
Fixed

assetBundle.LoadAsset returns null when the .asset bundle file is in the...

Asset Bundles

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Mar 25, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "BugReport.zip" and scene "SampleScene"2. Enter Play mode3. Observe Console window Expecte... Read more

0
votes
Fixed

Changing the Group field on a Toggle component doesn't mark the scene as...

IMGUI

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Mar 28, 2019

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Version/s: 2019.1.0a5, 2019.1.0b9, 2019.2.0a1

How to reproduce:1. Open the attached "case_1141606-ToggleGroupNoSave" project2. Open scene "Scene1"3. Select "Toggle" in the Hierar... Read more

2
votes
Won't Fix

Editor is throwing exception errors when double clicking folder in Proje...

Package: Shader Graph

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Mar 28, 2019

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Version/s: 4.10.0

How to reproduce:1. Open attached project2. Double click any folder under Assets----------------------------Observe the console Repr... Read more

0
votes
Fixed

[Attributes] KeyNotFoundException when using an inherited attribute in I...

Package: Visual Effect Graph

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Mar 28, 2019

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Version/s: 5.8.0

Repro steps:1. Import the attached InheritIssue.vfx2. Select Initialize3. Observe the console errors Note:- Not 100% whether this ha... Read more

0
votes
Won't Fix

IPreprocessShaders passes zero length data list when lighting data is baked

Shaders

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Mar 28, 2019

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Version/s: 2018.2, 2018.3, 2018.3.9f1, 2019.1, 2019.2

Steps to reproduce:1. Load the attached project2. Open the test scene3. Make sure the lighting data is cleared using "Clear Baked Da... Read more

0
votes
Won't Fix

[XR][Android] ScreenCapture.CaptureScreenshot images are upside down (y ...

XR SDK

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Mar 28, 2019

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Version/s: 2019.2.0a11

Stereo screen captures on Android players are upside down (legacy renderer). Jira ticket for this: https://jira.hq.unity3d.com/brows... Read more

0
votes
Fixed

[Windows][DualShock] A plugged-in DualShock gamepad keeps sending Accele...

Package: Input System

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Mar 28, 2019

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Version/s: 0.2.6-preview

GitHub: https://github.com/Unity-Technologies/InputSystem/issues/494 Though the constant input value change doesn't cause problem no... Read more

0
votes
Won't Fix

[Windows][Keyboard] When using Mac Magic Keyboard, "=" in the numpad is ...

Package: Input System

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Mar 28, 2019

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Version/s: 0.1.0-preview

GitHub: https://github.com/Unity-Technologies/InputSystem/issues/25 Repro:1. Download Package and Project at: https://github.com/Uni... Read more

0
votes
Fixed

[XR] [OpenVR] Controllers disconnected -> cancelled state on all control...

Package: Input System

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Mar 28, 2019

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Version/s: preview 0.2.6 (f87413d748952de0150c36cea0bd3ee95e32f625)

Steps to Reproduce:- Set up a Vive- Editor 2019.1.0b8- project is https://github.com/Unity-Technologies/InputSystem stable branch co... Read more

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