Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
0.1.0-preview
Issue ID
1141700
Regression
No
[Windows][Keyboard] When using Mac Magic Keyboard, "=" in the numpad is not detected at all.
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/25
Repro:
1. Download Package and Project at: https://github.com/Unity-Technologies/InputSystem
2. Open Input Debugger
3. Press "=" in the numpad and observe the anyKey value.
Actual: "=" in the numpad is not recognized as a key input at all
Note: This issue only happens to Windows. However, Windows does not log the "=" numpad key input as well, so this may not be fixable due to OS constrain.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note:
After reviewing the keyboard state code, we can't support this on Windows.