Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
0.1.0-preview
Issue ID
1141700
Regression
No
[Windows][Keyboard] When using Mac Magic Keyboard, "=" in the numpad is not detected at all.
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/25
Repro:
1. Download Package and Project at: https://github.com/Unity-Technologies/InputSystem
2. Open Input Debugger
3. Press "=" in the numpad and observe the anyKey value.
Actual: "=" in the numpad is not recognized as a key input at all
Note: This issue only happens to Windows. However, Windows does not log the "=" numpad key input as well, so this may not be fixable due to OS constrain.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
After reviewing the keyboard state code, we can't support this on Windows.