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[SceneView] SceneView picking is inconsistent and does not allow clickth...
Steps to reproduce: 1. Open user attached project 2. Open sceneview_picking_with_prefabs 3. Select the child "only_water_pickable_00... Read more
[Tilemap] Grid component doesn't render when the values in CellSize/Cell...
Description: Grid component doesn't render when the values in CellSize/CellGap are changed Steps to Reproduce: 1. Create a New Pro... Read more
Firebase crash on Firebase_Auth_CSharp_FirebaseUser_DisplayName_get
How to reproduce: 1. Open the attached project 2. Open the "Signup" scene 3. Press Play 4. Press the "Login" button Actual result: ... Read more
PackedMemorySnapshot: Nested types lack type of parent
To reproduce: * Open user attached project * Click in top menu bar "BugReport > Open TestCode Window" * Click Capture Memory 'Editor... Read more
[Collab] Commit message is lost if another team member pushed changes wh...
To reproduce: 1. Create a new project 2. Push to Collab 3. Download project on 2nd machine 4. Create script on both machines 5. Writ... Read more
TileMapCollider2D is ignored when colliding in built project
To reproduce: 1. Open user's attached project 2. Walk around (WASD) to check collision 3. Build project for any platform, walk aroun... Read more
Crash on Rigidbody::CleanupInternal on disabling GameObject with Rigidbo...
The crash appears only if both parent and child GameObjects have a Wheel Collider component and the parent GameObject has a Rigidbod... Read more
Assertion failed when switching to linear mode
Steps to reproduce : - create a new project - go to Build Settings - change from Gamma to Linear mode and notice the error Asserti... Read more
[Android][VR] Selected VR SDK is not loaded when running on GearVR compa...
To reproduce: 1. Download and open attached "geardaydream.zip" project. 2. Build and run on android device which supports GearVR. ... Read more
[Enlighten] Realtime light probes data fail to load
Small reproduction steps: 1) Download "LightProbeSample2017" below 2) Ensure that scenes are loaded additively and scene "Test" is m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL