Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.2.0p4
Issue ID
975910
Regression
No
TileMapCollider2D is ignored when colliding in built project
To reproduce:
1. Open user's attached project
2. Walk around (WASD) to check collision
3. Build project for any platform, walk around
Expected: TileMapCollider2D collides with Player
Actual: TileMapCollider2D can be walked through
Reproduced in: 2017.2.0p4
Not reproduced in: 2017.3.0f1, 2017.3.0f1, 2018.1.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Importer Checkbox Label Truncated in UI (2D Template)
- Light theme icon is missing for Volume Component in the Inspector window
- Volume Profile effects are still showing and active in Game View when the Volume Profile is reset
- Shader Graph Tab Lacks Right Margin for Long Titles
- 2DLight component only renders when ShadowCaster2D components are within range in WebGL builds
Add comment