Search Issue Tracker
Duplicate
Votes
1
Found in
2017.1.2p2
Issue ID
973572
Regression
No
[Android][VR] Selected VR SDK is not loaded when running on GearVR compatible device with OVRPlugin in the project
To reproduce:
1. Download and open attached "geardaydream.zip" project.
2. Build and run on android device which supports GearVR.
Expected result: Application launches in Selected VR SDK mode, in this case DaydreamVR mode, despite having OVRPlugin in the project.
Actual result: Application launches in GearVR mode.
Reproduced with: 2018.1.0a7, 2017.3.0f1, 2017.2.1f1, 2017.1.2p4, 5.6.4p4.
Devices under test:
Samsung SM G950U, OS:7.0, CPU:arm64-v8a, GPU:Adreno (TM) 540,
Build:samsung/dreamqltesq/dreamqltesq:7.0/NRD90M/G950USQU1AQC8:user/release-keys
Samsung SM G925F (Galaxy S6 Edge), OS:7.0, CPU:arm64-v8a, GPU:Mali-T760,
Build:samsung/zeroltexx/zerolte:7.0/NRD90M/G925FXXU5EQH6:user/release-keys
Notes: Oculus SDK is not included in the Supported SDKs list and it still loads GearVR. After deleting OVRPlugin under Plugins/1.20.0/Android everything works as expected. Same issue happens when Carboard is selected in supported VR SDKs.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
This is a duplicate of issue #899219