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MacOS build in Windowed mode has update hiccups when build's window is h...
How to reproduce:1. Download and open "190211 MacOsBackgroundPause.zip"2. Build the project on Standalone Mac3. Run the project in w... Read more
Editor crashes when adding a RectTransform during the OnTransformParentC...
Steps to reproduce:1. Open User-supplied project2. Open and play scene "TransformCallback" Reproduced in: 2018.3.0a1, 2018.3.0f2, 20... Read more
[Android] Development build with signed keystore fails building because ...
How to reproduce:1. Open the attached project (or create a new one)2. Select existing keystore Pass:Unity55, Alias:lala Pass: 11Unit... Read more
Light probes are very inconsistent in indirectly lit scenes
Steps to reproduce: 1. Download the attached project and open the scene. 2. Open Scene view and look at the light probes, they are v... Read more
System.Net.WebRequest leaks WebRequest Objects
How to reproduce:1. Open the attached project "HttpWebRequestLeakTest"2. Enter Play Mode3. Open Memory Profiler and take a snapshot(... Read more
[LWRP] Reflection Probe shows black sides of Cubes when Cubes are using ...
How to reproduce:1. Open the user's project2. Open the Scenes > Bug scene3. Open Window > Rendering > Lighting Settings4. G... Read more
[iOS] Player overlaps the status bar when Default Orientation is set to ...
How to reproduce:1. Open the attached project2. Go to Player settings -> Resolution and Presentation -> Set the Default Orient... Read more
[iOS][GLES] Player crashes on launch at PresentGLES on iPad Mini 3 when ...
To reproduce:1. Using Unity hub create a new project with LWRP template2. In player settings switch graphics API to GLES2 or GLES33.... Read more
Cannot use multiple materials on a single sub-mesh when static batching ...
How to reproduce:1. Open attached project "case_1137194-StaticBatchingIssue" and scene "StaticBatchScene"2. Enter Play Mode3. Observ... Read more
EditorOnly Tag is ignored on Prefabs that are instantiated by code
How to reproduce:1. Open the user-submitted project ("EditorOnlyBug.zip")2. Build the project and observe the text objects Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size