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[GPU PLM] Shadowmask is not denoised
Steps to reproduce: 1. Download MonumentsAndObelisks project2. Navigate to the Lighting Settings and make sure that Lighting Mode is... Read more
Notifications with Retroactive flag are triggered when the timeline loops
1) Create a timeline2) Add a signal track bound to a gameobject3) Add a signal Emitter, create a new signal and a new signal receive... Read more
mecanim::SetValueMask<0> crash when Interacting with animation on non-lo...
Steps to reproduce:1. Open a new project2. Create an object and an animation3. Disable the object and save the scene4. Duplicate the... Read more
[GraphView] Default input field still remains even after it's been repla...
Repro Steps:- create a new project that uses ShaderGraph- make a new shader- Create a new Colour node and connect it to the Colour M... Read more
Editor crashes while clicking on Overrides window in instance of name ba...
Steps:1. Create a new project2. Add Cube GameObject to Hierarchy3. Drag it to Project Browser4. Drag it to Project Browser one more ... Read more
Hard Crash when inspecting Entities in Visual Studio Debug Mode
How to reproduce:1. Start a new project in Unity2. Add the Entities package (preview currently)3. Add the "DebugCrashScript.cs" scri... Read more
Bone Markers aren't scaling together with a Custom Editor Window using P...
How to reproduce:1. Open the attached "case_1134881-AspectRatioBug" project2. Open the custom window by going to AspectRatioBug >... Read more
Unable to return to Windowed View when using Full Screen Switch on a re-...
Steps to reproduce:1. Open Project "FulscreenBug"2. Build for WindowsStandalone with the chosen settings3. Run the Player4. Toggle F... Read more
MacOS build in Windowed mode has update hiccups when build's window is h...
How to reproduce:1. Download and open "190211 MacOsBackgroundPause.zip"2. Build the project on Standalone Mac3. Run the project in w... Read more
Editor crashes when adding a RectTransform during the OnTransformParentC...
Steps to reproduce:1. Open User-supplied project2. Open and play scene "TransformCallback" Reproduced in: 2018.3.0a1, 2018.3.0f2, 20... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions