Search Issue Tracker
[Probuilder] Sample Runtime example throws errors on importing
Sample Runtime example in Probuilder throws casting errors from Mesh to GameObject on importing. Refer the attached video Steps to r... Read more
Crash on RayTracingShader.Dispatch() method call
How to reproduce:1. Open the attached 'project-1258194.zip' project2. In the Editor select 'CustomTest' > 'RayTracing'CRASH/FREEZ... Read more
[ShaderGraph] Property name does not sync with node after rename
Steps: 1. Download attached project (20200625_urp.zip)2. Change package manifest to local Graphics folder (9.x.x/release branch)3. O... Read more
[Mobile][Addressables] Loading an addressable scene causes the applicati...
How to reproduce:1. Open the user-supplied project "unity-addressables-engine-stripping-bug.zip"2. Build the "LoaderScene" Scene for... Read more
[iOS][Addressables] Loading an addressable scene causes the application ...
How to reproduce:1. Open the user-supplied project "unity-addressables-engine-stripping-bug.zip"2. Build the "LoaderScene" Scene for... Read more
Prefab in subscene does not update after component script changes
Fixed for 2021.1 here:https://ono.unity3d.com/unity/unity/pull-request/114785/_/core/adb-import-worker-script-renaming Steps: 1. Dow... Read more
Editor crashes on MemoryManager::GetAllocator when selecting NavMeshAgen...
Reproduction steps:1. Open the user's attached "Zombie.zip" project2. Load the "TeddyLab" scene3. Select "Enemy" GameObject in the H... Read more
Memory leak occurs when loading a Scene with Addressables.LoadSceneAsync...
How to reproduce:1. Open the attached "1245368 repro" project2. Open "Test" Scene from Assets > Scenes folder3. Open Addressable ... Read more
[MacOS] Performance regression when dragging nodes in ShaderGraph window...
How to reproduce:1. Open attached project "shadergraph_bug.zip"2. In the Project window, go to Assets and double-click "graph"3. Und... Read more
On windows with scrollbars near the window border half or all of the scr...
How to reproduce:1. Create a new project2. Press Ctrl+7 to open the Profiler window3. Dock the Profiler window as shown in the "Exam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled