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Selecting transition before script finishes compiling, one gets KeyNotFo...
How to reproduce:1. Open the attached project2. Open MainScene3. Open Animator window and select cat_idle2_0 from the scene4. Open P... Read more
[WindZone][Editor] Typo in Wind Zone's Pulse Magnitude tooltip
Steps to repro: 1. Open attached project and 't1' scene;2. Select WindZone gameobject in the Hierachy;3. In the Inspector hover over... Read more
Collab Window with Collab Toolbar open makes race condition over who get...
To reproduce: 1. Create/Open any project and initialize collab.2. Open Collab Toolbar Window.3. Press on Collab Toolbar popup/button... Read more
Collab and Services windows do not respect playmode tint
Steps to reproduce: 1. Create new project.2. Press play.3. Make sure Collab Tollbar Window, Collab History or Services windows are o... Read more
Collab and Services windows update their UI too rarely, looks laggy when...
To reproduce: 1. Have any project open.2. Have collab or services windows open.3. Resize collab and services windows fast. Expected ... Read more
[Shuriken] Transition from positive to negative velocity in Velocity ove...
Steps to reproduce: 1) Download attached project '2017.3-ExampleProject-ParticleSystemImprovements .zip' and open in Unity2) Open 'V... Read more
Tilemap sprites are flipping
Tilemap sprites are flipping when panning camera. Repro:1- Open project in attachment.2- Open scene 'Scenes/SandboxRoom'.3- Start ga... Read more
Kinematic Child instantiated via script does not follow its parents Rigi...
How to reproduce:1. Open attached Unity project "New Unity Project"2. Load scene "test"3. Enter the Play mode Expected Result: Kinem... Read more
[CommandBuffers] Parts of decals drawn in BeforeLighting are cut off whe...
How to reproduce:1. Open user's attached project2. Go to DefferedDecals3. Open "_DefferedDecals" scene4. Switch to Game view Expecte... Read more
[iOS][Regression] Signing info gets broken when appending a project whic...
1. Build any project.2. Disabled automatic signing and a select a provisioning profile.3. Build in Unity and use append on the gener... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant
- The “+” button to create Labels is not deactivated when no labels can be created due to no Categories existing and does nothing when pressed
- The UIElements "GeometryChangedEvent" is not invoked when modifying "VisualElement.style.translate"
- Prefab Variant does not get updated when changes are made on "OnValidate" method