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UnityPluginUnload is never called in a standalone build
To reproduce: 1. Open the GfxPlugin project in Visual Studio and PluginUnload project in Unity 2. In VS, go to Debug -> test proper... Read more
Trees and Particles behave oppositely while being affected by a Spherica...
How to reproduce: 1. Open the project attached by the user (SphericalWindZoneBug.zip) 2. Open the "SampleScene" Scene 3. Enable the ... Read more
The subclass of StateMachineBehaviour can's add when compile it into a DLL
If you compile a subclass of StateMachineBehaviour into a DLL, the plugin importer will not be able to find the referenced assemblie... Read more
[Timeline] Cannot fix a missing Timeline animation clip because Inspecto...
To reproduce: 1. Download attached project "UnityTimelineBugs2.zip" and open in Unity 2. Open "TimelineMissingClipTest" scene 3. Se... Read more
Crash on ValidateSubmenu when saving scene changes (caused by Editor scr...
How to reproduce: 1. Open the "Open_Recent_Scene.zip" project 2. Open the "scene2.unity" scene 3. Add any object to the scene 4. Pre... Read more
[MacOS] Standalone Player crashes at launch when the width / height is s...
When the Standalone Player width / height is set to 0, the Player crashes at launch. Due to the Screenmanager info is saved in the ... Read more
Editor hangs on startup if internet is disconnected
1) disable wifi 2) launch Unity based on latest trunk (2018.3.0a3) 3) observe loading screen forever Read more
Crash on (ntdll) RtlUserThreadStart when editing terrain
How to reproduce: 1. Open the attached project 2. Open the "test1.unity" scene 3. Select the "Terrain" 4. Use Raise/Lower Terrain to... Read more
Mouse cursor becomes the last used tile palette tool while hovering over...
To reproduce: 1. Open the Tile Palette window 2. Select the Brush tool 3. Close the Tile Palette window 4. Hover over the Game view... Read more
[UWP] Build fails with Incremental Compiler package
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project with IL2CPP or .NET backend Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion