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2
votes
Fixed

[XR][Quest][Frame Debugger] Frame Debugger first freezes Unity, then bre...

Package: Oculus XR Plugin

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Sep 04, 2020

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Version/s: 1.4.3

Repro steps:1. Open SampleScene2. Press Play3. Note Game View is black4. Open Window > Analysis > Frame Debugger5. Press "Enab... Read more

5
votes
Third Party Issue

[iOS 13][iPhoneX][Metal] Dynamic resolution causes excessive memory usag...

Metal

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Sep 11, 2020

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Version/s: 2019.3, 2019.3.15f1, 2020.2

How to reproduce:1. Open the attached '1277219.zip' project2. Switch Platform to iOS and enable Development Build in Build Settings3... Read more

0
votes
Not Reproducible

Selected object randomly changes the position while drag and dropping in...

Scene Management

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Sep 25, 2020

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Version/s: 2021.1.0a1

Scenario1Steps:1. Open attached project (works with a new project too)2. Open SampleScene3. Select one of the GameObjects in the Hie... Read more

0
votes
Fixed

Crash on Tilemap::ValidateAllTileAssets when opening a specific prefab o...

2D

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Sep 05, 2020

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Version/s: 2020.1.0a9, 2020.1.2f1, 2020.2

Reproduction steps:1. Open the attached project ("1275562.zip")2. Double click the "desertbiome.prefab" or drag it to the Scene View... Read more

0
votes
Fixed

[Mac] OnApplicationFocus not triggered when calling Social.ShowAchieveme...

MacOS

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Sep 15, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

How to reproduce:1. Open user-submitted project (GameCenterTest.zip)2. Build and run for MacOS Standalone3. Sign in to Game Center i... Read more

1
votes
Fixed

[Xcode12][Burst] iOS builds with Universal/ARMv7 architecture fail in Xc...

Package: Burst

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Sep 25, 2020

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Version/s: 2019.4.11f1

Steps to reproduce: 1. Open attached 'test-lib-2019.zip' project (or open an empty project and install 'Burst' package via Package M... Read more

0
votes
By Design

[URP] Changing URP Asset settings breaks Mock HMD rendering until scene ...

Package: Scriptable Render Pipeline Universal

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Sep 04, 2020

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Version/s: 2020.2, 2020.2.0b1

Repro steps:1. Open attached project "1275347"2. Open "SampleScene"3. Enter Play Mode4. Toggle "Depth Texture" and "Opaque Texture" ... Read more

0
votes
Fixed

[MacOS]Internal errors communicating with the shader compiler when openi...

Shader System

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Sep 10, 2020

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Version/s: 2018.4, 2019.2.12f1

Steps to reproduce:1.Open user's attached project "Shapes.zip" Expected results: No shader errors are generatedActual results: Error... Read more

0
votes
Fixed

'Compress Assets on Import' setting gets enabled each time a player is b...

Asset - Database

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Sep 11, 2020

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Version/s: 2019.3.0a10, 2020.1, 2020.1.1f1, 2020.2

How to reproduce:1. Create a new Unity project2. Open Unity preferences and make sure 'Compress Assets on Import' is unchecked3. Clo... Read more

0
votes
Fixed

Editor crashes with memcpy_repmovs when deleting items from multiple arr...

Serialization

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Sep 13, 2020

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Version/s: 2020.1.0b10, 2020.1.5f1

How to reproduce:1. Open the attached project named "ArrayDeleteCrash"2. "Sprite Asset 1" and "Sprite Asset 2" in the project window... Read more

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