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2D Animation package has a compilation error when the Entities package i...
How to reproduce:1. Create and open a new project2. Install 2D Animation package3. Install Entities package Expected result: there a... Read more
[IMGUI] Hierarchy and Project window Overlaps when resizing the Package ...
When Package Manager window is docked with Scene View, if Package Manager window resize then it cause Hierarchy window overlaps with... Read more
Editor crashes when calling an Animation event with an invalid Scriptabl...
How to reproduce:1. Open user-submitted project (Pong.zip)2. Open the MainScene3. Enter Play Mode4. Click on one of the main menu bu... Read more
Transparency has incorrect behaviour
How to reproduce:1. Create a new URP unity project.2. Use the sample scene3. Change Wood material used by the stud frame used in the... Read more
[Mobile] Input.mousePosition returns delayed result when dragging on the...
Reproduction steps:1. Open the project in "DragLag.zip" and open "SampleScene"2. Build the project for iOS and deploy it to a device... Read more
Particle System does not update the referenced Sprite when changing PPU ...
Reproduction steps:1. Open the project from the attached file "1249923.zip"2. Open the SampleScene and select "Particle System" in t... Read more
AssetDatabase RenameAsset does not throw "Destination path name does alr...
How to reproduce:1. Setup a perforce server and connect with the Editor2. Checkout the files3. In Project window, select Assets/Dupl... Read more
[2D] In Sprite atlas, the " Show Platform setting for" button is overlap...
Steps to repro:1. Create a new project with 2D Template2. Project > Create > 2D > Sprite Atlas > Inspector > Show Pla... Read more
Previous Scene's visual information appears outside of Scene's Camera vi...
To reproduce:1. Open user's attached project2. Add Scene "First" to Hierarchy from the Scenes folder in Assets3. Go into Play Mode4.... Read more
DrawMeshInstancedIndirect fails to render opaque pass when using OpenGL ...
Steps to reproduce:1. Open user's attached project "InstancingRenderingBugs.zip"2. Build it to Android3. Notice that nothing is bein... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument