Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
5.3.1
Issue ID
1141790
Regression
Yes
[Shader Graph] Editor crashes on docking shader graph window
Editor crashes on docking shader graph window.
Steps to repro:
1. Create a new project.
2. Window > Package Manager > Advanced > Check Show Preview Packages > Shader Graph > Install.
3. Project View > Create > Shader > Unlit Graph / PBR Graph
4. Dock shader graph window.
Actual Result:
Editor Crashes
Environment:
MacOS 10.13 and MacOS 10.14
Works fine on Windows
Shader graph package:
Works fine with :
5.2.3, 5.1.0
Occurring on:
5.10.0, 5.3.1
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
NerdIt-
Jul 07, 2020 05:33
This issue is not resolved. I am getting the same issues in Unity 2020.1.0a25
shanfinz
Jul 03, 2019 14:06
After importing graph shader and pipeline lightweight my unity editor crash randomly when i play the game.