Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2019.1.0b9
Issue ID
1141787
Regression
No
[UI Elements] "Array element out of bounds" exception thrown on undoing or redoing a change in float array field
[UI Elements] "Array element out of bounds" exception thrown on undoing or redoing a change in float array field. Refer to the video attached.
Steps to reproduce:
1) Open attached project.
2) UIE Test Suite > Open FTP
3) Bindings > Properties
4) Float array field > Change size to 10
5) Press Ctrl+Z
Actual result: IMGUI field does not change to original state and "Array element out of bounds" exception is thrown
Expected result: IMGUI field changes to original state and no exception is thrown.
Occurs on: 2019.2.0a10, 2019.1.0b9
Note: The project has been made using 2019.1.0b9
Stack trace:
Retrieving array element that was out of bounds
UnityEditor.RetainedMode:UpdateSchedulers()
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment