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0
votes
Fixed

[Memory Profiler] Unity application closes while taking a Memory Snapsho...

Profiling

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Jun 26, 2018

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Version/s: 2018.2.0a1, 2018.2.0b9

How to reproduce: 1. Open the attached Unity project 2. Build and run Windows standalone application 3. Attach profiler to the stand... Read more

7
votes
Fixed

[LWRP] Navmesh is only visible up close when using LightWeight PipeLine

AI Navigation

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Jun 26, 2018

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Version/s: 2018.2.0b10

How to reproduce: 1. Open attached project "LightWeightNavmesh.zip" and scene "SampleScene" 2. In Hierarchy window, select Ground o... Read more

0
votes
Fixed

[HDRP] Black squares are rendered on objects with HDRP when Texture Qual...

Graphics - General

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Jun 28, 2018

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Version/s: 2018.3.0a3

How to reproduce: 1. Download and open attached project "New Unity Project" 2. Open Edit/Project Settings/Quality 3. In Inspector se... Read more

0
votes
By Design

Microphone name look-up no longer returns a device with "Built-In microp...

Audio

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Jun 25, 2018

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Version/s: 2018.1.0a1, 2018.1.6f1

Steps to reproduce: 1. Open QA-supplied project 2. Play the Scene ("main") 3. Inspect the Console window Expected: Log throws a dev... Read more

0
votes
By Design

[Animation] Animation preview is incorrect when using 'Motion' Root Moti...

Animation

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Jun 28, 2018

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Version/s: 2017.2.0f3

To reproduce: 1. Open project 2. Select 'Debug_Avatar_Ougen_Ani_MoveLeft_BS 1' in the project window -> Rig 3. Change Source to Debu... Read more

0
votes
Fixed

Cinemachine Collider creates an empty object at the scene origin which c...

Camera

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Jun 27, 2018

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Version/s: 2018.1.6f1

How to reproduce: 1. Open attached project "New Unity Project.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Scene or G... Read more

0
votes
Won't Fix

High Resolution Sprites flicker in the Build during an animation

Graphics - General

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Jun 10, 2018

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Version/s: 2018.1.1f1

How to reproduce: 1. Open the attached project 2. Build the project and run it 3. Observe the Sprites Expected result: The animatio... Read more

0
votes
By Design

[Android] Splashing screen on android behaves like scale to fit when it ...

Mobile

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Jun 23, 2018

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Version/s: 2018.1.1f1

To reproduce: 1. Download and open attached project 2. Make sure that splash screen scaling in player settings is set to scale to fi... Read more

0
votes
Won't Fix

[Backend] Crash when using PrefabUtility.ConnectGameObjectToPrefab in On...

Scene Management

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Jun 28, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Open user's project 2. Open "SpielScene" 3. Press Play 4. Press "DEV" button in Game View 5. Press Play to stop... Read more

0
votes
Duplicate

Collider edit mode disappears when using more than one Inspector

Physics

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Jun 26, 2018

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Version/s: 2018.1.1f1

Steps to reproduce: 1. Open QA-attached project 2. Select GameObject in the Scene, lock one inspector while having another one open ... Read more

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