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Transparent Atlas Sprites bleeding into the sprite when sliced in one axis
How to reproduce:1. Download attached project and open "Bug" Scene2. Press Play Expected result: Atlas sprites shouldn't bleed into ... Read more
[AW] Last key does not respect previous key's type
A key created after the last key, no longer respects the previous key's type.In this case, all my keys are linear, but when I add an... Read more
[Trails] Generate Lighting Data throws console errors and visually glitches
Repro steps:1. Open scene 1 from the attached project.2. Select one of the particle systems, and tick "Generate Lighting Data" in th... Read more
[Android] UnityWebRequest does not recieve all the Set-Cookie header data
How to reproduce:1. Open user provided project2. Build and deploy to device3. Launch node server using the provided 'server_http.js'... Read more
NavMesh.CalculatePath.corners return 0 when outside of the NavMesh area ...
Reproduction steps:1. Download project "PathApagar.zip" and open in Unity2. Enter Play mode3. Select Navigation4. Chose object "dest... Read more
[Android][Vulkan] Application crash if Graphics API is set to Vulkan/Ope...
Steps to reproduce: 1) Download attached project 'AndroidCrashRepo.zip' and open in Unity2) Make sure Development Build and Autoconn... Read more
Crash at iplLoadFinalizedScene when starting Play Mode with SteamAudio p...
To reproduce:1. Open attached Unity project "aeRemainAsShifting.zip"2. Open "proto" scene in "SCENES" folder3. Enable Steam Audio Ma... Read more
[iOS] Player crashes after changing screen orientation for a lot of time...
Screen orientation is changed to Landscape or Portrait every 1 seconds by script. After 500 - 15000 times iOS Player crashes.Screen ... Read more
[iOS] [IL2CPP] IL2CPP error for method 'System.Void System.Data.Constrai...
Reproduction Steps:1. Open User's project2. Build for iOS3. Editor either crash or throw errors: Expected behaviour: Successful buil... Read more
Debugging with vscode and .NET 4.6 profile freezes editor (after debugge...
How to reproduce:1. Download and open attached project files2. Open "TestScript" with Visual Studio Code (vscode) (Make sure .Net 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text highlighting in Package Manager descriptions stays active when right-click is performed while holding the left mouse button down
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld